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articles
Introduction to Interaction Design
By Theresa Wilkinson, W-edge design
With Jennifer Square
Reprinted with permission from the STC Intercom magazine - July/August
2003 Volume 50, Issue 7.
I recently ran into a fellow STC member, Jennifer Square, in the elevator
of a large company where I am contracting. We didn't have much time to catch up,
so Jennifer e-mailed me later. Her e-mail signature contained an intriguing new
job title: interaction designer. I had heard of interaction design but had never
known anyone who actually did the work. I wondered what disciplines it
encompassed. Was it just something that all good Web designers did anyway,
unconsciously? How did it differ from information architecture? Did I do this in
my job without realizing it? Was it something I could list on my résumé?
In this column, I will define interaction design by comparing it to
information architecture, a related field. I'll also share Jennifer's
description of interaction design.
Information Architecture vs. Interaction Design
Let's start with information architecture, since many readers are probably
already familiar with it. In Information Architects (Graphis, 1996), Richard
Saul Wurman defines an information architect as someone who "organizes the
patterns inherent in data, making the complex clear" and "creates the structure
or map of information which allows others to find their personal paths to
knowledge." Although most information architects are Web designers, many
technical writers also have experience in information architecture. And any
technical communicator who puts the user's needs first shares the most important
concern of information architects.
When I was a technical writer, I did a lot of information architecture work
by organizing manuals in a manner I thought the user would find logical,
grouping information together, creating indexes, and developing online help
systems. I user-tested one of my manuals several times and, armed with feedback,
honed the information so that my manual reduced the time to get an enhanced
product up and running (and making money for my employer) from three weeks to a
matter of hours. I did this work for many of the Web sites I developed. I was
not aware that I was doing information architecture, because I had never heard
the term. But my information architecture skills helped me succeed as both a
writer and a Web designer.
In his article "Names are for tombstones, baby," George Olsen explains how
interaction design differs from information architecture: "Information
architects are concerned about the structure of the content," while "interaction
designers are concerned about the structure of the behavior." Despite this
difference in emphasis, the duties of most information architects and
interaction designers overlap. Some Web designers, for example, not only design
and define the site layout, navigation, labels, and site content but also build
and code the site, and identify areas where the site could function better.
Interaction designers are concerned with how an application or Web site
functions. They investigate whether the application or Web site performs the
intended task in a predictable manner. They ask questions such as, "Does the
Save button save the information or give you an error message?" and "Does the
shopping cart on the Web site actually register the items when the user clicks
the 'Add this item to the shopping cart's button?"
Another helpful description of interaction design comes from Dave Donaldson,
an information systems technical specialist in Columbus, Ohio, who has worked
with interaction designers. Dave tells me that interaction designers "identify
the behaviors of an application to help drive the design and development. They
bridge the gap between the user interface and development. They will take a
wireframe and mock up the screen in HTML to help anticipate unexpected and
expected behaviors. They can identify early in the process how an application
will behave, which tells the designers and developers how they should design the
system. Thus, the developers design a system the way it should behave, not the
way the developer thinks it should behave."
An Insider's View of Interaction Design
Following is Jennifer Square's description of an interaction designer's
duties:
Each day, an interaction designer battles deadlines, politics,
personalities, and conflicting interests. You might ask, how is this different
from anything else at work? But as a writer, you probably weren't in the
spotlight; you probably weren't making too many waves. You probably did not have
to make sure everyone approved of your work. In many ways, you were probably a
lone ranger of the writing territory. If you changed a word here or there,
nobody noticed.
As an interaction designer, you, your career, and your credibility are in
the spotlight. Your work is where the rubber hits the road. Everyone (managers,
leaders, customers, the engineering and marketing departments) sees and
experiences the user interaction. If you make a mistake, chances are someone
will find out about it, and someone will let you know. If you have a success and
users love your application, someone else will inevitably get the credit. You
must work and negotiate solutions with business teams, systems teams, and
end-users. You must see the big picture, create the vision, or write the
strategy, but you also must worry about text and style: For example, should your
manuals hyphenate "e-mail" or not?
You have responsibility for a lot: understanding the capabilities of the
technology and its behavior, business processes, the user's goals and tasks, and
the vision or goal state of your application. Your main focus is not colors,
fonts, or anything involving the user interface design. Interface design is much
like packaging in retail. Interaction designers should leave the fonts and
colors to the graphics design group. Your primary goal is to understand the
application's behavior and the capabilities of the technology, and make sure
that the behavior is the primary deliverable. You also have to keep the vision
of the application in mind, as managers, leaders, and other people will say, "We
need to deliver, so what's the best solution for today?"
Interaction designers are also responsible for making sure that technology
is used for business process improvement and does not recreate confusing and
outdated mainframe paradigms that may have been used in previous applications.
Understanding all of this can be accomplished by simple contextual inquiry with
your own eyes. It is therefore important that interaction designers camp out
with users to see how their work is accomplished.
Thinking Like a User
The most important skill for both information architecture and interaction
design is knowing how to think like a user. You need to constantly ask yourself
how users would find information and use the system or product. Since most tech
writers already think this way, they have a good foundation for success in
either of these fields. In my next column, I'll discuss how you can justify
interaction design at your company and perhaps move into a new career.
References
Baxley, Bob.
Introducing Interaction Design," Boxes and Arrows.
Heller, David.
"Why I'm Not Calling Myself an Information Architect Anymore," Boxes and
Arrows.
Marion, Craig.
"What is Interaction Design and What Does It Mean to Information Designers?"
Morville, Peter, and Lou Rosenfeld. Information Architecture for the World
Wide Web. Sebastopol, CA: O'Reilly & Associates, 1998.
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